![]() Skirmisher: javs are probably their best weapon. If you can, learn to run up, pop off a point blank bolt into a wounded knight, then swing your way out of the mosh with your sidearm. Focus on sniping other archers with the war bow is super helpful to the team.Ĭrossbow: best archer character. Learn to weave in and out of combat with the longbow and when to switch to your sidearm. The quiver is pretty useless here.īowman: legolas simulator. Only use if you're familiar with map flow and competent with throwing knives. Super quick with good dodge and great for LMB spamming. Their trumpet is good for maintaining a push and farming XP.Īmbusher: great for the duel servers and flanking in TO. Run double dane axe and learn how to throw them. They have a good sprint attack and fire pots. Their side arm sucks and so does their throwing weapon. A well coordinated team of polemen and engineers is almost impossible to break if they are defending an objective.ĭevastator: Basically a more agile Crusader. Your stamina sucks, but the pick devastates knights and slow weapons. Since you are on the front line, focus on using your bandages to put out people on fire.Įngineer: The most underrated character in TO. Stick with a group and try to flank or soak up archer fire. Man-at-Arms: Great brawler who excels at speed and defense. Their spikes in coordination with engineers is good for objective defense. 2h spear and halberd are their best weapons. Poleman: support class that uses reach to support assault classes. Learning to use throwing weapons and maintaining spacing is essential to survival. Officer: Great all around character and awesome in duels. Short spear works great as a support weapon if you stick with the group. Warhammer overheads are super quick and crush nights. Guardian: holds the line and good in close quarters. They deal great damage and their fire pot can break up clusters of enemies. Every class has it's purpose and if you want to help your team you'll be switching often in a match.Ĭrusader: great for stomping around the mosh pit that forms in chokes and objective points. ![]()
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